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			<item>
		<title>Arduino temperature data logger</title>
		<link>http://www.codetorment.com/2009/11/12/arduino-temperature-and-light-data-logging-and-chartplotting-webmonitor/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=arduino-temperature-and-light-data-logging-and-chartplotting-webmonitor</link>
		<comments>http://www.codetorment.com/2009/11/12/arduino-temperature-and-light-data-logging-and-chartplotting-webmonitor/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 16:27:09 +0000</pubDate>
		<dc:creator>tom</dc:creator>
				<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Hardware]]></category>
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		<category><![CDATA[php]]></category>
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		<guid isPermaLink="false">http://www.codetorment.com/?p=672</guid>
		<description><![CDATA[An arduino, a DB18S20 one-wire temperature sensor and an LDR (Light Dependent Resistor) are hooked up with some resistors and an ethernet shield to make a datalogger and webmonitor. Notes : for this setup the connections are made on the ethernet shield instead of directly on the arduino. Since Fritzing misses a library with external [...]]]></description>
			<content:encoded><![CDATA[<p>An arduino, a DB18S20 one-wire temperature sensor and an LDR (<em>Light Dependent Resistor</em>) are hooked up with some resistors and an ethernet shield to make a datalogger and webmonitor.</p>
<p><a href="http://www.codetorment.com/wp-content/uploads/DSCN9593-1.JPG"><img class="size-full wp-image-718 alignnone" title="DSCN9593-1" src="http://www.codetorment.com/wp-content/uploads/DSCN9593-1.JPG" alt=" Arduino temperature data logger" width="448" height="335" /></a></p>
<p><span id="more-672"></span>Notes :</p>
<ul>
<li>for this setup the connections are made on the ethernet shield instead of directly on the arduino. Since <a title="Fritzing" href="http://fritzing.org/" target="_blank">Fritzing</a> misses a library with external shield I used the arduino, the pinout stays the same either way.</li>
<li>check the <a title="DS18B20 datasheet" href="http://www.google.be/url?sa=t&amp;source=web&amp;ct=res&amp;cd=1&amp;ved=0CAsQFjAA&amp;url=http%3A%2F%2Fdatasheets.maxim-ic.com%2Fen%2Fds%2FDS18B20.pdf&amp;rct=j&amp;q=ds18b20+datasheet&amp;ei=pSr8SqLvOtTX-Qaf5pSIAg&amp;usg=AFQjCNEA19aScsvJEYz5A_daB2kpye2SiA" target="_blank">DS18B20 datasheet </a>for the specifications on hooking up the sensor in parasite or powered mode</li>
</ul>
<p>Schematics :</p>
<p><a href="http://www.codetorment.com/wp-content/uploads/temp_light_monitor_tiny_bb.png"><img class="alignnone size-full wp-image-712" title="Arduino DS18B20 temperature sensor and LDR schematics" src="http://www.codetorment.com/wp-content/uploads/temp_light_monitor_tiny_bb.png" alt="temp light monitor tiny bb Arduino temperature data logger" width="526" height="246" /></a></p>
<p>The arduino reads the sensors every 10 seconds and passes the data to a php script on your website; which then stores the data in a text file. A second script generates a line chart of the collected data.</p>
<div id="attachment_729" class="wp-caption alignnone" style="width: 458px"><a href="http://www.codetorment.com/wp-content/uploads/tempgraph.php.png"><img class="size-full wp-image-729   " title="tempgraph.php" src="http://www.codetorment.com/wp-content/uploads/tempgraph.php.png" alt="tempgraph.php Arduino temperature data logger" width="448" height="233" /></a><p class="wp-caption-text">22 hours of temperature data</p></div>
<p>I started from <a title="Cyberspice's blog" href="http://www.cyberspice.org.uk/blog/2009/10/29/boarduino-vivarium-temperature-monitor/" target="_blank">Cyberspice&#8217;s</a> code and changed the arduino code to make use of the DB18S20 and the ethernet shield.</p>
<p>A variable was added to the upload php script in order to store the light intensity in addition to the temperature.</p>
<p>The graphing script was altered to also display the minimum temperature, the maximum temperature, the current temperature and the average temperature. A raster was added for a better interpretation of the plotted data and a green line is showing the average temperature  troughout the chart.</p>
<p>You need to alter your ip, domain and path as I explained in the post <a title="Arduino wireless motion detector" href="http://www.codetorment.com/2009/10/25/arduino-wireless-motion-detector-part-2/" target="_self">Arduino Wireless motion detector</a> so I won&#8217;t go into those details here.</p>
<p>The arduino sketch :</p>
<pre class="brush: cpp; title: ; notranslate">
#include &lt;OneWire.h&gt;
#include &lt;string.h&gt;
#include &lt;Ethernet.h&gt;

int count = 0;
OneWire ds(8);
int HighByte, LowByte, TReading, SignBit, Tc_100, Tf_100, Whole, Fract;
int Tcount = 1;
int W[6];
int F[6];
int photocellPin = 0;     // the cell and 10K pulldown are connected to a0
int light;     // the analog reading from the sensor divider

byte mac[] = {
  0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
byte ip[] = {
  192, 168, 1, 36};
byte server[] = { 77, 222, 78, 32};
// String buffer
char buffer[256];

Client client(server, 80);

void setup()
{
  Ethernet.begin(mac, ip);
  Serial.begin(9600);

  delay(1000);

  // Serial.println(&quot;connecting...&quot;);

}

void loop()
{
  byte i;
  byte present = 0;
  byte data[12];
  byte addr[8];

  if ( !ds.search(addr)) {
    ds.reset_search();
    return;
  }

  ds.reset();
  ds.select(addr);
  ds.write(0x44,1);         // start conversion, with parasite power on at the end

  delay(1000);            

  present = ds.reset();
  ds.select(addr);
  ds.write(0xBE);         // Read Scratchpad

  light = analogRead(photocellPin);
  Serial.print(&quot;light intensity = &quot;);
  Serial.print(light);
  Serial.print(&quot;\n&quot;);
  for ( i = 0; i &lt; 9; i++) {           // we need 9 bytes
    data[i] = ds.read();
  }

  LowByte = data[0];
  HighByte = data[1];
  TReading = (HighByte &lt;&lt; 8) + LowByte;
  SignBit = TReading &amp; 0x8000;  // test most sig bit
  if (SignBit) // negative
  {
    TReading = (TReading ^ 0xffff) + 1; // 2's comp
  }
  Tc_100 = (6 * TReading) + TReading / 4;    // multiply by (100 * 0.0625) or 6.25

  Whole = Tc_100 / 100;  // separate off the whole and fractional portions
  Fract = Tc_100 % 100;

  if (SignBit) // If its negative
  {
    Serial.print(&quot;-&quot;);
  }
  Serial.print(Whole);
  Serial.print(&quot;.&quot;);
  if (Fract &lt; 10)
  {
    Serial.print(&quot;0&quot;);
  }
  Serial.print(Fract);
  Serial.print(&quot; C\n&quot;);

  if (client.connect()) {
    Serial.println(&quot;connected&quot;);
 sprintf(buffer, &quot;HEAD /path/to/script/newtemp.php?count=%d&amp;temp=%d.%d&amp;light=%d HTTP/1.1&quot;, Tcount, Whole, Fract, photocell);
 client.println(buffer);
 client.println(&quot;Host: yourdomain.com&quot;);
 client.println(&quot;Connection: close&quot;);
 client.println();
 client.stop();
 Tcount++;
 }
 else {
 Serial.println(&quot;connection failed&quot;);
 }
 delay(60000);  // wait 1 minute before sending new data
}
</pre>
<p>The upload script  &#8216;newtemp.php&#8217; :</p>
<pre class="brush: php; title: ; notranslate">
&lt;?php

if ($_SERVER['REQUEST_METHOD'] == 'HEAD') {

	$fields = explode(&quot;&amp;&quot;, $_SERVER['QUERY_STRING']);
	$values = array();

	foreach ($fields as $field) {
		$keyval = explode(&quot;=&quot;, $field);
		$values[$keyval[0]] = $keyval[1];
	}

	$file = fopen('./tempdata.txt','a+');
	if ($file) {
		fwrite($file, time() . ':' . $values['count'] . ':' . $values['temp'] . ':' . $values['light']);
		fwrite($file, &quot;\n&quot;);
		fclose($file);
	}
}

?&gt;
</pre>
<p>The graphing script &#8216;tempgraph.php&#8217; :</p>
<pre class="brush: php; title: ; notranslate">
&lt;?php

define('WIDTH', 1000);
define('HEIGHT', 520);
define('FONT', 1);
 define('FONT2',2);

// Get the temperature data
$data = array();
$file = fopen(&quot;./tempdata.txt&quot;,&quot;r&quot;);
if ($file) {
	while (!feof($file)) {
		$line = trim(fgets($file));
		if (strlen($line)) {
			$fields = explode(&quot;:&quot;, $line);
			$keyval = array();
			$keyval['time']        = $fields[0];
			$keyval['count']       = $fields[1];
			$keyval['temperature'] = $fields[2];
			$keyval['light'] 	   = $fields[3];
			$data[] = $keyval;
		}
	}

	fclose($file);
}

// Get the number of data points
$datapoints = count($data);

// Lines are chronological
$mintime = $data[0]['time'];
$maxtime = $data[$datapoints - 1]['time'];

// Temperatures need to be processed.
$mintemp = $data[0]['temperature'];
$maxtemp = $data[0]['temperature'];

foreach ($data as $datapoint) {
	$mintemp = $mintemp &lt; $datapoint['temperature'] ?
	           $mintemp : $datapoint['temperature'];
	$maxtemp = $maxtemp &gt; $datapoint['temperature'] ?
	           $maxtemp : $datapoint['temperature'];
	$avgtemp += $datapoint['temperature'];
	$curtemp = $datapoint['temperature'];
}
 $avgtemp = round(($avgtemp / $datapoints),2);

// Get the axis dimensions.  Round up and down to the nearest
// degree C and hour.
$lowtime  = intval($mintime / 3600) * 3600;
$hightime = (intval($maxtime / 3600) + 1) * 3600;
$difftime = $hightime - $lowtime;

$lowtemp  = intval($mintemp);
$hightemp = intval($maxtemp) + 1;
$difftemp = $hightemp - $lowtemp;

// Create the image
$image = imagecreate(WIDTH, HEIGHT);
if ($image) {
	$background = imagecolorallocate($image, 255, 255, 255);
	$black      = imagecolorallocate($image, 0, 0, 0);
	$red        = imagecolorallocate($image, 255, 0, 0);
	$blue       = imagecolorallocate($image, 0, 0, 255);
	$green		= imagecolorallocate($image, 0, 204, 5);
	$grey		= imagecolorallocate($image, 210,210,210);

	// Draw the axes
	imageline($image, 20, 20, 20, 485, $black);
	imageline($image, 15, 480, 980, 480, $black);
	imageline($image, 15, 20, 20, 20, $black);
	imageline($image, 980, 480, 980, 485, $black);

	// Draw top horizontal line
	imageline($image, 20, 20, 980, 20, $grey);

	// Draw right most vertical line
	imageline($image, 980, 20, 980, 479, $grey);

	for ($i = 3600; $i &lt; $difftime; $i += 3600) {
		$x = 20 + (($i * 960) / $difftime);
		// Draw ticks on horizontal axis
		imageline($image, $x, 480, $x, 483, $black);
		// Draw horizontal guides
		imageline($image, $x, 479, $x, 20, $grey);
	}
	$temp = intval($lowtemp);
	for ($i = 1; $i &lt; $difftemp; $i++) {
	    $y = 480 - (($i * 460) / $difftemp);
		// Draw ticks on vertical axis
		imageline($image, 17, $y, 20, $y, $black);

		// Draw vertical guides
		imageline($image, 21, $y, 980, $y, $grey);
		$temp = intval($temp) + 1;
		$ytemp = intval($y) - 5;
		//if($temp % 2 == 0){
			imagestring($image, FONT, 0, $ytemp, $temp . 'C', $black);
		//}
	}

	// Draw the labels
	imagestring($image, FONT, 8, 490, date(&quot;H:i&quot;, $lowtime), $black);
	imagestring($image, FONT, 970, 490, date(&quot;H:i&quot;, $hightime), $black);
	imagestring($image, FONT, 0, 475, $lowtemp . 'C', $black);
	imagestring($image, FONT, 0, 15, $hightemp . 'C', $black);

	// Draw min, max and avg
	imagestring($image, FONT2, 700, 430, &quot;Cur. temp : &quot; . $curtemp . &quot; °C&quot;,$black);
	imagestring($image, FONT2, 700, 450, &quot;Avg. temp : &quot; . $avgtemp . &quot; °C&quot;,$green);
	imagestring($image, FONT2, 850, 430, &quot;Min. temp : &quot; . $mintemp . &quot; °C&quot;,$blue);
	imagestring($image, FONT2, 850, 450, &quot;Max. temp : &quot; . $maxtemp . &quot; °C&quot;,$red);

	// Draw avg line

	$avgtemp = 480 - ((($avgtemp - $lowtemp) * 460) / $difftemp);
	imageline($image,20, $avgtemp, 980, $avgtemp, $green);

	// Draw the temperature points

	// Position of the first point
	$prevx = (($data[0]['time'] - $lowtime) * 960) / $difftime;
	$prevy = (($data[0]['temperature'] - $lowtemp) * 460) / $difftemp;

	// Draw line from previous point to current point
	for ($i = 1; $i &lt; $datapoints; $i++) {
		$x = (($data[$i]['time'] - $lowtime) * 960) / $difftime;
		$y = (($data[$i]['temperature'] - $lowtemp) * 460) / $difftemp;
		imageline($image, $prevx + 20, 480 - $prevy, $x + 20, 480 - $y, $red);
		$prevx = $x;
		$prevy = $y;
	}

	// Finally time and date stamp
	$generated = 'Generated: ' . date(&quot;r&quot;);
	imagestring($image,
	            FONT,
	            WIDTH - 15 - (imagefontwidth(FONT) * strlen($generated)),
	            HEIGHT - 15,
	            $generated,
	            $blue);

	// Output the image
	header('Content-Type: image/png');
	imagepng($image);

	// Destroy it
	imagedestroy($image);
}

?&gt;
</pre>
<p>I will soon post some improvements on the scripts :</p>
<ul>
<li>averaging 6 readings ( 1 minute ) to 1 datapoint to get rid of the noise</li>
<li>let the script fill one text file for each day, so you can look at a history over several days</li>
<li>split up data into different charts</li>
<li>last but not least, trying to add the S65 in the game : showing the current sensor readings or a graph</li>
</ul>
<p><a href="http://www.codetorment.com/wp-content/uploads/DSCN9596.JPG"><img class="alignnone size-full wp-image-786" title="DSCN9596" src="http://www.codetorment.com/wp-content/uploads/DSCN9596.JPG" alt=" Arduino temperature data logger" width="454" height="341" /></a></p>
<p>Please leave a comment or send me a link to show your arduino projects!</p>
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		</item>
		<item>
		<title>Arduino Pong using S65 Shield</title>
		<link>http://www.codetorment.com/2009/11/11/arduino-pong-using-s65-shield/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=arduino-pong-using-s65-shield</link>
		<comments>http://www.codetorment.com/2009/11/11/arduino-pong-using-s65-shield/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 21:03:01 +0000</pubDate>
		<dc:creator>tom</dc:creator>
				<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[display]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[pong]]></category>
		<category><![CDATA[s65]]></category>
		<category><![CDATA[screen]]></category>
		<category><![CDATA[shield]]></category>

		<guid isPermaLink="false">http://www.codetorment.com/?p=695</guid>
		<description><![CDATA[Since today was a holiday (here in Belgium) I had a few moments to spare so I wrote a quick and dirty version of pong for the arduino using the S65 shield. Check the video after the break&#8230; EDIT: Added sound using a buzzer EDIT: Didn&#8217;t get time to rewrite some things, just added some [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.codetorment.com/wp-content/uploads/pong_moving.JPG"><img class="size-full wp-image-696  alignnone" title="pong_moving" src="http://www.codetorment.com/wp-content/uploads/pong_moving.JPG" alt=" Arduino Pong using S65 Shield" width="430" height="323" /></a></p>
<p>Since today was a holiday (here in Belgium) I had a few moments to spare so I wrote a quick and dirty version of pong for the arduino using the S65 shield.</p>
<p>Check the video after the break&#8230;<span id="more-695"></span></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=7558097&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="300" src="http://vimeo.com/moogaloop.swf?clip_id=7558097&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>EDIT: Added sound using a buzzer</p>
<p><object width="400" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7596054&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=7596054&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object></p>
<p>EDIT: Didn&#8217;t get time to rewrite some things, just added some comments</p>
<pre class="brush: cpp; title: ; notranslate">

#include &lt;S65Display.h&gt;
#include &lt;RotaryEncoder.h&gt;
#include &lt;string.h&gt;

#define WIDTH 176
#define HEIGHT 132
#define BAT_WIDTH 5
#define BAT_HEIGHT 30
#define BAT_INIT_X 5
#define BAT_INIT_Y 56
#define BALL 5
#define BAT_STEP 5
#define AI_STEP 2
#define MAX_TURNS 5

float ball_x = WIDTH / 2;
float ball_x_prev = ball_x;
float ball_y = HEIGHT / 2;
float ball_y_prev = ball_y;
float ball_dir = 0;
float bat_1_dir = 0;
int bat1_x = BAT_INIT_X;
int bat1_y = BAT_INIT_Y;
int bat1_y_prev = bat1_y;
int bat2_x = WIDTH - BAT_INIT_X - BAT_WIDTH;
int bat2_y = BAT_INIT_Y;
int bat2_y_prev = bat2_y;
int bat2_step = AI_STEP;
int p1_score = 0;
int p2_score = 0;
int ball_angle = 0;          // angle between ball path and horizontal axis
int ball_angle_sign = 0;   // sign of ball_angle : up = +1, down = -1, horizontal = 0
boolean score = false;
boolean gameover = false;
char buffer[256];           // string buffer

S65Display lcd;
RotaryEncoder encoder;

// Encoder must be serviced regularly.
ISR(TIMER2_OVF_vect)
{
  TCNT2 -= 250;        //1000 Hz
  encoder.service();
}

void setup()
{
  lcd.init(2);
  encoder.init();
  // More encoder stuff
  //init Timer2
  TCCR2B  = (1&amp;lt;&amp;lt;CS22);           //clk=F_CPU/64
  TCNT2   = 0x00;
  TIMSK2 |= (1&amp;lt;&amp;lt;TOIE2);         //enable overflow interupt
  score = false;
  gameover = false;
  lcd.clear(0);
  initTurn();
  startGame();
}

void loop(){

  while(!score &amp;amp;&amp;amp; !gameover){
    checkControls();
    updateAI();
    updateFields();
    drawScreen();
    delay(10);
  }

  if(checkPress() &amp;amp;&amp;amp; !gameover){	// if a player scored wait for rotary press
    initTurn();
  }
  delay(10);
}

// initialize fields for the beginning of game/round
void initTurn(void){
  lcd.clear(0);
  ball_x = WIDTH / 2;
  ball_x_prev = ball_x;
  ball_y = HEIGHT / 2;
  ball_y_prev = ball_y;
  ball_dir = 0;
  bat1_x = BAT_INIT_X;
  bat1_y = BAT_INIT_Y;
  bat1_y_prev = bat1_y;
  bat2_x = WIDTH - BAT_INIT_X - BAT_WIDTH;
  bat2_y = BAT_INIT_Y;
  bat2_y_prev = bat2_y;
  ball_angle = 0;           // angle between ball path and horizontal axis
  ball_angle_sign = 0;    // up = +1, down = -1, horizontal = 0
  score = false;
  ball_dir = 1;
  ball_angle = 45;
}

// start the game and wait for press on rotary encoder
void startGame(void){
  lcd.drawText(35, 60, &quot;Click to start&quot;, RGB(255,255,255), RGB(0,0,0));
  while(!checkPress()){
    delay(10);
  };
  lcd.clear(0);
}

// checks if rotary encoder was pressed
boolean checkPress(void){
  int8_t press;
  press = encoder.sw();
  if (SW_PRESSED == press || SW_PRESSEDLONG == press) {
    return true;
  }
  else{
    return false;
  }
}

void checkRotation(void){
  moveBat(encoder.step());
}

void checkControls(void){
  if(checkPress()){    // pause
    lcd.drawText(45, 60, &quot;Game paused&quot;, RGB(255,255,255), RGB(0,0,0));
    while(!checkPress()){ // wait until pressed
    }
    lcd.clear(0);
  }
  checkRotation();
}

void moveBat(int rot){
  if(!score &amp;amp;&amp;amp; !gameover){
    if(rot == 1){                                  // clockwise rotation, move bat up
	if(bat1_y - BAT_STEP &amp;gt;= 0){   // only move up when there is enough space left
	  bat1_y -= BAT_STEP;
	}
    }
    else if(rot == -1){                         // anti-clockwise rotation, move bat down
        // only move down when there is enough space left
	if((bat1_y + BAT_HEIGHT + BAT_STEP) &amp;lt; HEIGHT){
	  bat1_y += BAT_STEP;
	}
    }
  }
}

void updateFields(void){
 // top or bottom of screen reached, bounce ball back
  if(ball_y &amp;lt;= 0 || ball_y + BALL &amp;gt;= HEIGHT){
    if(ball_angle_sign == -1){ // ball was going down
	ball_angle_sign = 1;    // ball is now going up
    }
    else{                            // ball was going up
	ball_angle_sign = -1;   // ball is now going down
    }
  }
  // check if ball has is in reach of bat1 (horizontal), for some reason checking for equality doens't seem to work here ?
  if((ball_x &amp;lt;= 12 &amp;amp;&amp;amp; ball_x &amp;gt;= 11) &amp;amp;&amp;amp; (ball_dir == 1)){
    // ball is in reach of bat1(vertical)
    if((ball_y + BALL) &amp;gt;= bat1_y &amp;amp;&amp;amp; ball_y &amp;lt;= (bat1_y + BAT_HEIGHT)){
	ball_dir = 0;     // ball hits bat1, change direction
    }
  }
   // check if ball has is in reach of bat2 (horizontal)
  if((ball_x &amp;gt;= 160 &amp;amp;&amp;amp; ball_x &amp;lt;= 162) &amp;amp;&amp;amp; (ball_dir == 0)){
     // ball is in reach of bat2 (vertical)
    if((ball_y + BALL) &amp;gt;= bat2_y &amp;amp;&amp;amp; ball_y &amp;lt;= (bat2_y + BAT_HEIGHT)){
	ball_dir = 1;	      // ball hits bat2, change direction
    }
  }

  if( ball_x &amp;gt; 0 &amp;amp;&amp;amp; ball_x + BALL &amp;lt; WIDTH){           // ball is not near left or right edge
    if(ball_dir == 0){								// ball is moving to the right
	ball_x += cos(ball_angle);						// cosine is always positive in 1st and 4th quadrant
	if(ball_angle_sign == -1){						// check sign of angle
	  ball_y  -= sin(ball_angle);						// negative if angle in 4th quadrant
	}
	else{
	  ball_y  += sin(ball_angle);						// positive if angle in 1th quadrant
	}
    }
    else{									        // ball is moving to the left
	ball_x -= cos(ball_angle);						// cosine is always negative in 2nd and 3rd quadrant
	if(ball_angle_sign == -1){
	  ball_y  -= sin(ball_angle);						// sine is always negative in 3rd quadrant
	}
	else{
	  ball_y  += sin(ball_angle);						// sine is always positive in 2nd quadrant
	}
    }

  }
  else{										// ball hits left or right edge
    if(!score &amp;amp;&amp;amp; !gameover){
	if(ball_dir == 0){							        // ball was going to the right
	  if(p1_score++ &amp;lt; MAX_TURNS){
	    p1_score++;								// player 1 scores
	  }
	  else{
	    gameover = true;
	  }
	}
	else{									        // ball was going to the left
	  if(p2_score &amp;lt; MAX_TURNS){
	    p2_score++;								// player 2 scores
	  }
	  else{
	    gameover = true;
	  }
	}
	score = true;
    }
  }
}

void updateAI(void){
  // bat2 follows vertical position of ball, TODO : implement difficulty levels
  if(ball_y &amp;gt; (bat2_y + (BAT_HEIGHT / 2))){
    // TODO : make function moveBat() that does the bound checking
    if((bat2_y + BAT_HEIGHT + bat2_step) &amp;lt; HEIGHT){
	bat2_y += bat2_step;
    }

  }
  else{
    if((bat2_y - bat2_step) &amp;gt;= 0){
	bat2_y -= bat2_step;
    }
  }
}

void drawScreen(void){
  // draw ball
  lcd.drawRect( ball_x_prev, ball_y_prev, ball_x_prev + BALL, ball_y_prev + BALL, RGB(0,0,0));
  lcd.drawRect( ball_x, ball_y, ball_x + BALL, ball_y + BALL, RGB(255,255,255));
  ball_x_prev = ball_x;
  ball_y_prev = ball_y;
  // draw left bat
  lcd.drawRect( bat1_x, bat1_y_prev, bat1_x + BAT_WIDTH, bat1_y_prev + BAT_HEIGHT, RGB(0,0,0));
  lcd.drawRect( bat1_x, bat1_y, bat1_x + BAT_WIDTH, bat1_y + BAT_HEIGHT, RGB(255,255,255));
  bat1_y_prev = bat1_y;
  // draw right bat
  lcd.drawRect( bat2_x, bat2_y_prev, bat2_x + BAT_WIDTH, bat2_y_prev + BAT_HEIGHT, RGB(0,0,0));
  lcd.drawRect( bat2_x, bat2_y, bat2_x + BAT_WIDTH, bat2_y + BAT_HEIGHT, RGB(255,255,255));
  bat2_y_prev = bat2_y;
  drawScore();
}

void drawScore(void){
  sprintf(buffer, &quot;%d - %d&quot;, p1_score, p2_score);
  lcd.drawText(72, 5, buffer, RGB(255,255,255), RGB(0,0,0));
}
</pre>
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